BoardGameBuilder Docs
Elements

None Element

An invisible container for grouping child elements without visual output.

None Element

The None element is an invisible layout container. It produces no visual output of its own but can hold any number of child elements, apply a shared condition to the group, and control how children are laid out using its Mode property. Use it to group related elements that should move, hide, or size together.

None element grouping children in the tree

Use cases

  • Grouping — combine multiple elements so they share the same parent positioning
  • Conditional sections — wrap a group in a Condition to show only when data matches (e.g. hide a spell block unless {{Type}}=Spell)
  • Layout containers — use Mode to control how children are arranged

Properties

None elements inherit the common properties described in the Elements Overview. The most relevant are:

PropertyDescription
MarginSpacing around this container group
ModeSizing and layout mode for this group
ConditionExpression — show the group only when truthy
NotConditionInverse of Condition

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